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	<title>ThinkGenealogy &#187; design</title>
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	<link>http://www.thinkgenealogy.com</link>
	<description>genealogy, software, ideas, and innovation</description>
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		<title>Best Innovation &amp; Design Books of 2008</title>
		<link>http://www.thinkgenealogy.com/2008/12/23/best-innovation-design-books-of-2008/</link>
		<comments>http://www.thinkgenealogy.com/2008/12/23/best-innovation-design-books-of-2008/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 07:53:43 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[book]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[innovation]]></category>

		<guid isPermaLink="false">http://www.thinkgenealogy.com/?p=306</guid>
		<description><![CDATA[Earlier this month, BusinessWeek revealed its list of 10 best innovation and design books for 2008. Before I looked at the list, I wondered if I would recognize the titles of any of the books or by chance if I had read any.  Well, I had only heard of one book on the list and I [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier this month, BusinessWeek revealed its <a title="BusinessWeek - Best Innovation &amp; Design Books of 2008" href="http://images.businessweek.com/ss/08/12/1215_best_design_books/index.htm">list of 10 best innovation and design books for 2008</a>. Before I looked at the list, I wondered if I would recognize the titles of any of the books or by chance if I had read any.</p>
<p> Well, I had only heard of one book on the list and I already read it:</p>
<p><em>The Back of the Napkin: Solving Problems and Selling Ideas with Pictures</em> by Dan Roam</p>
<p><a href="http://www.amazon.com/gp/product/1591841992?ie=UTF8&amp;tag=thinkge-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1591841992"><img src="http://www.thinkgenealogy.com/wp-content/uploads/back_of_napkin.jpg" border="0" alt="" /></a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=thinkge-20&amp;l=as2&amp;o=1&amp;a=1591841992" border="0" alt="" width="1" height="1" /></p>
<p>I really enjoyed the book.  Dan talks about visual thinking and explains how to solve business problems with pictures.  Speaking of pictures, the book is packed with them.  Most times no more than 2 pages go by before you encounter the next drawing.  But this is not just a book filled with pictures, the text supports the learning very well.  From this book, I gained better confidence so that I don&#8217;t worry so much how my pictures look as long as they keep the communication going.</p>
<p>Now I have to decide which of the other nine I will read next.</p>
<p>For those interested in innovation in general or those looking to innovate in the world of genealogy, check out the list.</p>
<p><script src="http://www.assoc-amazon.com/s/link-enhancer?tag=thinkge-20&amp;o=1" type="text/javascript"></script><br />
<noscript></noscript></p>
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		<title>What if Genealogy had a TED Conference?</title>
		<link>http://www.thinkgenealogy.com/2008/05/21/what-if-genealogy-had-a-ted-conference/</link>
		<comments>http://www.thinkgenealogy.com/2008/05/21/what-if-genealogy-had-a-ted-conference/#comments</comments>
		<pubDate>Thu, 22 May 2008 05:04:58 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[BYU]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.thinkgenealogy.com/2008/05/21/what-if-genealogy-had-a-ted-conference/</guid>
		<description><![CDATA[Each year in California a conference is held where the world’s greatest thinkers and doers present “ideas worth spreading.” The conference is called TED which stands for technology, entertainment, and design. What started in 1984 as a gathering place to explore these three converging fields has expanded its content to include science, business, the arts, [...]]]></description>
			<content:encoded><![CDATA[<p>Each year in California a conference is held where the world’s greatest thinkers and doers present “ideas worth spreading.” The conference is called TED which stands for technology, entertainment, and design. What started in 1984 as a gathering place to explore these three converging fields has expanded its content to include science, business, the arts, and the global issues facing our world. Over four days, each of the 50 presenters gets 18 minutes to give the talk or performance of their lives. The results are fascinating, inspirational, ingenious, or just plain beautiful. Many of these talks are made available for free online at <a href="http://www.ted.com" title="TED website">www.ted.com</a>.</p>
<p><img src="http://www.thinkgenealogy.com/wp-content/uploads/tedgen.jpg" alt="TED Genealogy" /></p>
<p>Does genealogy have anything like a TED conference?</p>
<p><span id="more-119"></span> From a small gathering in 1991 of 6 genealogy and genealogy software group leaders came the non-profit organization called GENTECH that hosted local and then national conferences to attract genealogists to computers and computer users to genealogy. Or more simply put, it merged genealogy and technology (see <a href="http://www.ancestry.com/learn/library/article.aspx?article=8480" title="Ancestry article about GENTECH">http://www.ancestry.com/learn/library/article.aspx?article=8480</a>). In 2002, GENTECH became a division of the <a href="http://www.ngsgenealogy.org/" title="National Genealogical Society NGS">National Genealogical Society</a> (NGS) and can still be seen in GENTECH tracks at the annual NGS conference. Most of these sessions focus on new genealogy software and internet sites, how to use technology for genealogy, and occasionally a glimpse of the future. Another conference that focuses on family history and technology has been held at Brigham Young University (BYU) since 2001 and is called the <a href="http://www.fht.byu.edu/" title="BYU Family History Technology Workshop">Family History Technology Workshop</a>. In 2008, this workshop had about 100 attendees &#8211; most of them software developers with just a hand full of attendees that used (but did not create) genealogy software. An interesting part of this conference is that it is open to computer science students to present projects they have been working on as well as professionals in the genealogy software community. Some of these 20 minute presentations dealt with the human interface and design while others were much more technical. The area of genealogy continues to advance technologically and more focus is starting to be placed on the design of the user experience of software.</p>
<p>What if there were a TED-like conference to spread the best ideas about technology, entertainment, and design in genealogy and family history? There are so many fascinating things happening with technology in genealogy that could be distilled at a level all could understand or at least leave us awe struck. Not enough is currently being done in the area of design in genealogy, but with raised awareness of such a forum many would likely rise to the occasion. The genealogy community could only be bettered by the results. We all have families and ancestors, but not everyone is interested in genealogy. Entertainment is mostly untapped when it comes to genealogy. It has the potential of interesting millions in their ancestry at a level and to a degree that is comfortable to them. One example of the blend of genealogy and entertainment is from the music group, Venice, and their song “<a href="http://www.youtube.com/watch?v=zcEURhzbbA8" title="Venice song ">Family Tree</a>.” Imagine an annual conference where genealogy’s greatest thinkers and doers present their ideas worth spreading to the world. Imagine a venue where passion can be seen in presentation and performance that inspires, is fascinating, or is just plain beautiful.</p>
<p>If genealogy had a TED-like conference, what topics would you like to see presented in the areas of technology, entertainment, and design?</p>
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		<title>Speaking at BYU Family History Technology Workshop</title>
		<link>http://www.thinkgenealogy.com/2008/03/10/speaking-at-byu-family-history-technology-workshop/</link>
		<comments>http://www.thinkgenealogy.com/2008/03/10/speaking-at-byu-family-history-technology-workshop/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 13:17:27 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[conferences]]></category>

		<guid isPermaLink="false">http://www.thinkgenealogy.com/2008/03/10/speaking-at-byu-family-history-technology-workshop/</guid>
		<description><![CDATA[This week I will be taking vacation days from work so that I can attend both the 2008 Family History Technology Workshop as well as the Computerized Family History and Genealogy Conference in Provo, Utah.  I will be speaking at the technology workshop and have 20 minutes to discuss my topic: 10 Things Genealogy Software Should [...]]]></description>
			<content:encoded><![CDATA[<p>This week I will be taking vacation days from work so that I can attend both the 2008 <a href="http://www.fht.byu.edu/" title="BYU Family History Technology Workshop">Family History Technology Workshop</a> as well as the <a href="http://ce.byu.edu/cw/cwcompu/" title="BYU Computerized Family History &amp; Genealogy Conference">Computerized Family History and Genealogy Conference</a> in Provo, Utah.  I will be speaking at the technology workshop and have 20 minutes to discuss my topic: 10 Things Genealogy Software Should Do. </p>
<p>Here is the abstract from my paper:</p>
<blockquote><p>Innovation in genealogy software starts with ideas that lead to better design. This paper discusses 10 things that genealogy software should do but currently doesn’t. It is a starting point for discussion among those in the genealogy community: family historians, software developers, and designers. It is a springboard for additional design ideas.</p></blockquote>
<p>With only 20 minutes, it will be both fast and fun.  If you will be attending either the workshop or the conference, it would be great to meet you.</p>
<p>Check out the <a href="http://www.fht.byu.edu/schedule.php" title="BYU Family History Technology Workshop schedule">schedule</a> for other topics that will be discussed.</p>
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		<title>Sketching Quickly Communicates Ideas</title>
		<link>http://www.thinkgenealogy.com/2008/01/21/sketching-quickly-communicates-ideas/</link>
		<comments>http://www.thinkgenealogy.com/2008/01/21/sketching-quickly-communicates-ideas/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 05:17:27 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[book]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[sketching]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.thinkgenealogy.com/2008/01/21/sketching-quickly-communicates-ideas/</guid>
		<description><![CDATA[When I think of “sketching” (or the process of communicating design ideas), I think of Leonardo da Vinci and his invention drawings. Although not the first known examples, they might be the most well know.   The British Library contains a digital representation of a Leonardo notebook in its online gallery called Turning the Pages. [...]]]></description>
			<content:encoded><![CDATA[<p>When I think of “sketching” (or the process of communicating design ideas), I think of Leonardo da Vinci and his invention drawings. Although not the first known examples, they might be the most well know.</p>
<p> <a href="http://www.thinkgenealogy.com/wp-content/uploads/leonardo_da_vinci_helicopter_and_lifting_wing.jpg" title="Leonardo da Vinci sketch"><img src="http://www.thinkgenealogy.com/wp-content/uploads/leonardo_da_vinci_helicopter_and_lifting_wing.jpg" alt="Leonardo da Vinci sketch" /></a></p>
<p>The British Library contains a digital representation of a <a href="http://www.bl.uk/collections/treasures/leonardo/leonardo_broadband.htm?middle" title="Leonardo da Vinci Notebook">Leonardo notebook</a> in its online gallery called Turning the Pages. An interesting note is that the only major scientific work of Leonardo&#8217;s in private hands, the <em>Codex Leicester</em>, is owned by Bill Gates.</p>
<p>In Bill Buxton’s book “<a href="http://www.amazon.com/Sketching-User-Experiences-Interactive-Technologies/dp/0123740371" title="Sketching User Experiences by Bill Buxton">Sketching User Experiences: getting the design right and the right design</a>,” he defines the following attributes of sketches (pages 111-112):</p>
<ul>
<li><strong>Quick</strong> – A sketch is quick to make, or at least gives that impression.</li>
<li><strong>Timely</strong> – A sketch can be provided when needed.</li>
<li><strong>Inexpensive</strong> – A sketch is cheap. Cost must not inhibit the ability to explore a concept, especially early in the design process.</li>
<li><strong>Disposable</strong> – If you can’t afford to throw it away when done, it is probably not a sketch. The investment with a sketch is in the concept, not the execution. By the way, this doesn’t mean that they have no value, or that you always dispose of them. Rather, their value largely depends on their disposability.</li>
<li><strong>Plentiful</strong> – Sketches tend not to exist in isolation. Their meaning or relevance is generally in the context of a collection or series, not as an isolated rendering.</li>
<li><strong>Clear vocabulary</strong> – The style in which a sketch is rendered follows certain conventions that distinguish it from other types of renderings. The style, or form, signals that it is a sketch. The way that lines extend through endpoints is an example of such a convention or, or style.</li>
<li><strong>Distinct gesture</strong> – There is fluidity to sketches that gives them a sense of openness and freedom. They are not tight and precise, in the sense that an engineering drawing would be, for example.</li>
<li><strong>Minimal detail</strong> – Include only what is required to render the intended purpose or concept. Superfluous detail is almost always distracting, at best, no matter how attractive or well rendered. Going beyond “good enough” is a negative, not a positive.</li>
<li><strong>Appropriate degree of refinement</strong> – By its resolution or style, a sketch should not suggest a level of refinement beyond that of the project being depicted.</li>
<li><strong>Suggest and explore rather than confirm</strong> – Sketches don’t “tell,” they “suggest.” Their value lies not in the artifact of the sketch itself, but in its ability to provide a catalyst to the desired and appropriate behaviors, conversations, and interactions.</li>
<li><strong>Ambiguity</strong> – Sketches are intentionally ambiguous, and much of their value derives from their being able to be interpreted in different ways, and new relationships seen within them, even by the person who drew them.</li>
</ul>
<p>To summarize, a sketch is a quick way to generate and share many ideas in such a way that the ideas can generate more ideas. Often a sketch is in the form of a drawing, but the purpose more than the medium determines if it is a sketch.</p>
<p>The Human-Computer Interaction (HCI) group at Stanford University tackled the issue of speeding automobiles with a <a href="http://hci.stanford.edu/research/speedometer.html" title="Stanford HCI group Speedometer project">project</a> that shows <a href="http://hci.stanford.edu/research/speedometer/ideation_sketches.html" title="Stanford HCI group Speedometer Ideation Sketches">sketching</a> to communicate ideas as well computer prototypes to show design.</p>
<p>In another post, we will apply the technique of sketching to a specific genealogy problem.</p>
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		<title>Genealogists Can Share Ideas and Innovate</title>
		<link>http://www.thinkgenealogy.com/2007/12/27/genealogists-can-share-ideas-and-innovate/</link>
		<comments>http://www.thinkgenealogy.com/2007/12/27/genealogists-can-share-ideas-and-innovate/#comments</comments>
		<pubDate>Fri, 28 Dec 2007 04:43:44 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[designers]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[family history]]></category>
		<category><![CDATA[genealogy]]></category>
		<category><![CDATA[sketching]]></category>

		<guid isPermaLink="false">http://www.thinkgenealogy.com/2007/12/27/genealogists-must-share-ideas-and-be-involved-in-the-design-of-genealogy-software/</guid>
		<description><![CDATA[The more we understand the design process, the better we can design genealogy software. In a previous post titled “More Design in the Genealogy Community”, we discussed the development process. In this post, we will look specifically at the Design Process that was represented as Phase 0.  Design is represented by a funnel showing that more ideas exist [...]]]></description>
			<content:encoded><![CDATA[<p>The more we understand the design process, the better we can design genealogy software. In a previous post titled “<a href="http://www.thinkgenealogy.com/2007/12/21/more-design-in-the-genealogy-community/" title="ThinkGenealogy - More Design in the Genealogy Community">More Design in the Genealogy Community</a>”, we discussed the development process. In this post, we will look specifically at the Design Process that was represented as Phase 0. </p>
<p><a href="http://www.thinkgenealogy.com/wp-content/uploads/proddev-design.jpg" title="Development Process - Phase 0"><img border="0" vspace="10" align="middle" src="http://www.thinkgenealogy.com/wp-content/uploads/proddev-design.thumbnail.jpg" hspace="10" alt="Development Process - Phase 0" /></a></p>
<p>Design is represented by a funnel showing that more ideas exist at the beginning of the phase than at the end. Much of this information can be found in “<a href="http://www.amazon.com/Sketching-User-Experiences-Interactive-Technologies/dp/0123740371/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1198218822&amp;sr=1-1" title="Amazon - Sketching User Experiences by Bill Buxton">Sketching User Experiences: getting the design right and the right design</a>” by Bill Buxton.</p>
<p>Genealogists as well as designers and developers must work together as part of the design process. In the early part of this process, it is important to generate as many ideas as possible. No idea should be held back as it might be a stepping stone to a much better idea. Ideas tend to generate more ideas. As the two-time Nobel Prize winner, Linus Pauling, once said:</p>
<blockquote><p>The best way to a good idea is to have lots of ideas.</p></blockquote>
<p>The diagram indicates that no matter how many great ideas enter the funnel, there will be less at the end. Not all ideas survive.</p>
<p>On page 144 of “Sketching User Experiences”, a slightly different visualization by Paul Laseau is presented which shows two opposing funnels: one for idea generation and the other for idea reduction. My modification of the diagram is as follows:</p>
<p><a href="http://www.thinkgenealogy.com/wp-content/uploads/designProcess.jpg" title="Design Process Timeline"><img src="http://www.thinkgenealogy.com/wp-content/uploads/designProcess.thumbnail.jpg" alt="Design Process Timeline" /></a></p>
<p>The process begins with a single idea or a few ideas. This leads to more ideas. Ideas are explored quickly and cheaply and can be discarded just as fast – easy come, easy go.</p>
<p>At some point choices need to be made and ideas need to be refined. After all, idea generation cannot carry on indefinitely. We must create something to ship. If we do this correctly, we won’t just have something we will have the <em>right</em> thing. Ideas are refined roughly at first and then with more granularity. More ideas might still surface but they are more fine tuning of existing ideas than radical new ones. More choices are made as we approach the final design. If you think of these two funnels superimposed, it’s not too difficult to visualize the single Design funnel represented as Phase 0.</p>
<p>To make this point a second time, designers, developers, and users (genealogists in our case) are involved in this process. Everyone’s ideas are important. Designers share their ideas and also guide the others through the process.</p>
<p>The subtitle of “Sketching User Experiences” is “getting the design right and the right design.” This process of working together to generate ideas and refine them into a final design is part of getting the “right design.” When this process is not followed or those who use the software are not involved, a design will result but quite possibly not one that will provide an effective, usable, and enjoyable experience.</p>
<p>This blog is a place where we can have a conversation about design and go through the process together.  I want to listen to your ideas.  All ideas are welcome as we are at the starting point of design.  We can change the world of genealogy software.  Innovation can happen.</p>
<p>In a future post, we will explore the technique of <em>sketching</em> and how it can be used to quickly capture and share ideas.</p>
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		<title>More Design in the Genealogy Community</title>
		<link>http://www.thinkgenealogy.com/2007/12/21/more-design-in-the-genealogy-community/</link>
		<comments>http://www.thinkgenealogy.com/2007/12/21/more-design-in-the-genealogy-community/#comments</comments>
		<pubDate>Fri, 21 Dec 2007 13:17:53 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[familysearch labs]]></category>
		<category><![CDATA[genetree]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[user experience]]></category>

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		<description><![CDATA[&#8230; Continued from this previous post. The previous post ended by asking a few questions.  One of these was: Do we really need designers anyway? Bill Buxton would answer that we need designers. Just because we are able to add up our grocery bill doesn’t make us all mathematicians. There are principles and practices of design [...]]]></description>
			<content:encoded><![CDATA[<p style="margin: 0in 0in 10pt" class="MsoNormal">&#8230; Continued from <a href="http://www.thinkgenealogy.com/2007/12/21/how-does-the-genealogy-community-view-design/" title="How Does the Genealogy Community View Design?">this</a> previous post.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">The previous post ended by asking a few questions.  One of these was: Do we really need designers anyway?</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Bill Buxton would answer that we need designers. Just because we are able to add up our grocery bill doesn’t make us all mathematicians.<span> </span>There are principles and practices of design that must be learned and honed.<span> </span>I know that Carnegie Mellon University has an acclaimed <a href="http://www.hcii.cs.cmu.edu/" title="Carnegie Mellon - Human-Computer Interaction Institute">Human-Computer Interaction Institute</a> whose mission is to create effective, usable, enjoyable experiences with technology.<span> </span>Are graduates in this area finding their way into genealogy software development?</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Both authors (Bill Buxton and Alan Cooper introduced in the previous post) share a similar view about design’s place before development with users contributing significantly to the process. Typically the development process is Design, Engineering, and then Sales. Design is shaped like a funnel to indicate that the number of ideas or concepts at the beginning of the phase is greater than those at the end. The arrows indicate involvement from the other teams in the design process. Bill also accounts for the need sometimes to do engineering (or in the case of software: programming) before design as an input into the design process:</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><a href="http://www.thinkgenealogy.com/wp-content/uploads/proddev.jpg" title="Product Development Process"><img src="http://www.thinkgenealogy.com/wp-content/uploads/proddev.thumbnail.jpg" alt="Product Development Process" /></a></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Let’s discuss the advanced Research and Development team for a minute.<span>  </span>What is it purpose?<span>  </span>Sometimes there are enough unknowns that you must do something first to determine what you do and don’t know.<span>  </span>The question might be if something is technically feasible. Or maybe we want to try out a concept some people who will actually use the product.<span>  </span>There are three main places that I have seen this:  <a href="http://labs.google.com/" title="Google Labs">Google Labs</a>, <a href="http://research.microsoft.com/" title="Microsoft Research">Microsoft Research</a>, and <a href="http://familysearchlabs.org/" title="Family Search Labs">FamilySearch Labs</a>.<span> </span>What is the purpose of all those free applications that Google develops?<span>  </span>One reason it to try out concepts and explore possibilities?<span>  </span>The same goes for Microsoft and I would propose it is the same for FamilySearch Labs.<span>  </span>Some projects that started in Phase -1 have later passed through the other phases to become a real product.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Take the recent example from FamilySearch Labs.<span>  </span>The Pedigree Viewer prototype has recently been incorporated into <a href="http://www.genetree.com/" title="Genetree">Genetree</a> (which I wrote about in this <a href="http://www.thinkgenealogy.com/2007/10/23/is-familysearch-labs-partnering-with-genetree/" title="Is FamiySearch Labs partnering with Genetree?">post</a>).<span> </span>This same viewer in combination with the Life Browser is now part of another FamilySearch Labs project, called Family Tree that can be used with the new FamilySearch.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">It appears that some organizations in the genealogy software field understand the importance of design and are taking advantage of current principles and practices.<span>  </span>I hope many others will see it too.<span>  </span>It is my desire to encourage innovation in genealogy software.<span>  </span>We need better experiences with the software.<span>  </span>It needs to help us more. <span> </span>These types of experiences must be designed.<span>  </span>Working together as genealogists and family historians, software developers, user experience designers, and management is the way to improvement.<span>  </span>We need to better connect as a community.<span>  </span>We must share ideas and knowledge.<span>  </span>We need to care.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Ideas. Design. Experience. Innovation.<span>  </span>Are these words also buzzing around in your head?</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">&nbsp;</p>
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		<title>How Does the Genealogy Community View Design?</title>
		<link>http://www.thinkgenealogy.com/2007/12/21/how-does-the-genealogy-community-view-design/</link>
		<comments>http://www.thinkgenealogy.com/2007/12/21/how-does-the-genealogy-community-view-design/#comments</comments>
		<pubDate>Fri, 21 Dec 2007 13:16:19 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[myfamily.com]]></category>
		<category><![CDATA[user experience]]></category>

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		<description><![CDATA[Ideas. Design. Experience. Innovation. It seems that those words are continually bouncing around in my head. I am fascinated by them. They motivate me. Sometimes they frustrate me. Two books that I have been reading lately help bring order to the words swarming in my mind. These books are “Sketching User Experiences: getting the design [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev2.png" title="Software Development Process - Level 2"></a></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Ideas. Design. Experience. Innovation. It seems that those words are continually bouncing around in my head.<span> </span>I am fascinated by them.<span> </span>They motivate me. Sometimes they frustrate me.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Two books that I have been reading lately help bring order to the words swarming in my mind.<span> </span>These books are “<a href="http://www.amazon.com/Sketching-User-Experiences-Interactive-Technologies/dp/0123740371/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1198218822&amp;sr=1-1" title="Amazon - Sketching User Experiences by Bill Buxton">Sketching User Experiences: getting the design right and the right design</a>” by Bill Buxton and “<a href="http://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/0470084111/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1198218774&amp;sr=8-1" title="Amazon - About Face 3 by Alan Cooper">About Face 3: The Essentials of Interaction Design</a>” by Alan Cooper, et al.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">The first diagram in Chapter 1 of “About Face 3” shows the four evolutionary levels of the software development process:</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">&nbsp;</p>
<h3>Level 1</h3>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev1.jpg" title="Software Development Process - Level 1"><img src="http://www.thinkgenealogy.com/wp-content/uploads/sdev1.thumbnail.jpg" alt="Software Development Process - Level 1" /></a></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev11.png" title="Software Development Process - Level 1"></a><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev1.png" title="Software Development Process - Level 1"></a></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">This first level is how many software companies start out.<span> </span>It’s the “two guys in the garage” scenario.<span> </span>The programmers see an opportunity or have an idea that is within their real of knowledge.<span> </span>They spend hours developing it and do some testing as they go along.<span> </span>When it is “good enough”, they ship it.<span> </span></p>
<h3>Level 2</h3>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev2.jpg" title="Software Development Process - Level 2"><img src="http://www.thinkgenealogy.com/wp-content/uploads/sdev2.thumbnail.jpg" alt="Software Development Process - Level 2" /></a></span></p>
<p><span>The next level adds one or more managers that likely have knowledge of a particular market.<span> </span>It is their job to understand the opportunities and define software requirements which the programmers then build.</span></p>
<h3>Level 3</h3>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev3.jpg" title="Software Development Process - Level 3"><img src="http://www.thinkgenealogy.com/wp-content/uploads/sdev3.thumbnail.jpg" alt="Software Development Process - Level 3" /></a></span></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span></span></p>
<p><o:p><span>As things progress, a more formalized Quality Assurance process is defined.<span> </span>When bugs are found, they are sent back to development to fix.<span> </span>When the application passes QA, then a Graphic Designer gives feedback on UI elements, icons, colors.<span> </span>But this design approach is more of an afterthought.</span></o:p></p>
<h3>Level 4</h3>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span><a href="http://www.thinkgenealogy.com/wp-content/uploads/sdev4.jpg" title="Software Development Process - Level 4"><img src="http://www.thinkgenealogy.com/wp-content/uploads/sdev4.thumbnail.jpg" alt="Software Development Process - Level 4" /></a></span></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span></span></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">The final level shows user input early in the process before development begins.<span> </span>Interaction Designers or User Experience Designers work with users to understand needs and goals.<span> </span>Programmers provide feedback to Designers as to technical feasibility.<span> </span>The design is provided to the programmers to build the software.<span> </span>Part of passing QA is meeting these design specs.<span> </span>Users play a key role at both ends of the development process.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">In my career, I have seen these four levels.<span> </span>In thinking about the organizations that ship genealogy software, I wonder which level most closely matches where they are.<span> </span>I would be very interested in surveying all these organizations (even anonymously) to better understand the current state of genealogy software.</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">Over the last year, I have come across at least two organizations that have advertised job openings for Interaction Designers: MyFamily.com (part of <a href="http://www.tgn.com/" title="The Generations Network">The Generations Network</a>) and <a href="http://www.lds.org/emp/new/home.html" title="LDS Employment">The Church of Jesus Christ of Latter-day Saints</a>.<span> </span>If they are seeking Interaction Designers, does that mean they are practicing at level 4?</p>
<p style="margin: 0in 0in 10pt" class="MsoNormal">How are other genealogy software organizations doing?<span> </span>What are they doing about design?<span> </span>Do we really need designers anyway?<span> </span></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span></span></p>
<p style="margin: 0in 0in 10pt" class="MsoNormal"><span>Continued on next <a href="http://www.thinkgenealogy.com/2007/12/21/more-design-in-the-genealogy-community/" title="More Design in the Genealogy Community">post </a>&#8230;</span></p>
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		<title>The Future of Genealogy Software is not &#8220;Hard to See&#8221;</title>
		<link>http://www.thinkgenealogy.com/2007/11/29/the-future-of-genealogy-software-is-not-hard-to-see/</link>
		<comments>http://www.thinkgenealogy.com/2007/11/29/the-future-of-genealogy-software-is-not-hard-to-see/#comments</comments>
		<pubDate>Thu, 29 Nov 2007 15:16:55 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[evidence]]></category>
		<category><![CDATA[genealogical proof standard]]></category>
		<category><![CDATA[source citation]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.thinkgenealogy.com/2007/11/29/the-future-of-genealogy-software-is-not-hard-to-see/</guid>
		<description><![CDATA[Many years ago I was (incorrectly) singing the words to the song, “Que, Sera, Sera” and my wife pointed out my humorous mistake. Instead of singing: Que Sera, Sera, Whatever will be, will be The future&#8217;s not ours, to see I sang: Que Sera, Sera, Whatever will be, will be The future&#8217;s not hard to [...]]]></description>
			<content:encoded><![CDATA[<p>Many years ago I was (incorrectly) singing the words to the song, “<a href="http://www.lyriczz.com/lyriczz.php?songid=12960" title="Que Sera Sera lyrics">Que, Sera, Sera</a>” and my wife pointed out my humorous mistake.</p>
<p>Instead of singing:</p>
<blockquote><p>Que Sera, Sera,<br />
Whatever will be, will be<br />
The future&#8217;s not ours, to see</p></blockquote>
<p>I sang:</p>
<blockquote><p>Que Sera, Sera,<br />
Whatever will be, will be<br />
The future&#8217;s not <em>hard </em>to see</p></blockquote>
<p>This personal joke has been used many times since then and has never failed to deliver a cheerful effect.</p>
<p>I think that the author and design leader, Bill Buxton, would agree that the “future’s not hard to see.” In his book, “<a href="http://www.amazon.com/Sketching-User-Experiences-Interactive-Technologies/dp/0123740371" title="Sketching User Experiences book by Bill Buxton">Sketching User Experiences: getting the design right and the right design</a>,” Bill stresses the importance of looking at least 5 years down the road when designing user experiences and adds:</p>
<blockquote><p>Now most people say that you cannot predict the future, much less five years out. They use this as an excuse for not making the effort, or even contemplating it. I believe that this reflects a lack of training, technique, or responsibility on the part of design or management. (page 209)</p></blockquote>
<p>He then goes on to quote William Gibson from an NPR interview on 30 November 1999:</p>
<blockquote><p>… the future is already here. It’s just not very evenly distributed.</p></blockquote>
<p>Buxton gives two examples. The first computer mouse was built in 1964 but didn’t reach widespread use until about 1995 – 30 years later. The idea for the CD came around 1965 but it wasn’t until 25 years later in 1990 that the industry reached $1 billion. From idea, to design, to prototype, to first production, to ubiquity takes time.</p>
<p>Bill then makes this statement that I would like us to consider:</p>
<blockquote><p>If history is any indication, we should assume that any technology that is going to have a significant impact over the next 10 years is already 10 years old. (page 215)</p></blockquote>
<p><img src="http://www.thinkgenealogy.com/wp-content/uploads/future_timeline.jpg" alt="Innovation Future Timeline" /></p>
<p> This made me wonder if this could be applied to genealogy software. What has happened over the last 10 years that could affect the design and innovation of genealogy software over the next 10 years?</p>
<p>At first nothing came to mind, but then I thought of Elizabeth Shown Mills’ book, “<a href="http://www.genealogical.com/products/Evidence!/3846.html" title="Evidence! Citation &amp; Analysis for the Family Historian by Elizabeth Shown Mills">Evidence! Citation and Analysis for the Family Historian</a>” which was published in 1997. In 2007, the much expanded “<a href="http://www.genealogical.com/products/Evidence%20Explained%20Citing%20History%20Sources%20from%20Artifacts%20to%20Cyberspace/3843.html" title="Evidence Explained: Citing History Sources from Artifacts to Cyberspace by Elizabeth Shown Mills">Evidence Explained: Citing History Sources from Artifacts to Cyberspace</a>” was released. We are now beginning to see specific examples of Elizabeth’s work showing up in genealogy software. In a <a href="http://blog.eogn.com/eastmans_online_genealogy/2006/06/podcast_clooz_2.html" title="Podcast interview of Elizabeth Kelley Kerstens by Dick Eastman about Clooz 2">podcast interview </a>by Dick Eastman, Elizabeth Kelley Kerstens indicated that the software Clooz version 2.x was influenced by handouts she received from Elizabeth Shown Mills. Another example is from a <a href="http://podcasts.dearmyrtle.com/2007/08/21/dearmyrtles-family-history-hour-21-aug-2007-genealogy-podcast.aspx" title="Podcast interview of Geoff Rasmussen by DearMYRTLE about Legacy 7">podcast </a>by DearMYRTLE where she interviews Geoff Rasmussen about Legacy version 7. In this interview, Geoff gives a sneak peek of one of the major new features which is source citation following the standard set by Elizabeth Shown Mills. There is still much work that needs to be done in this area such as online databases providing better source citations. I talk about this in my previous post about <a href="http://www.thinkgenealogy.com/2007/11/07/jumping-curves-by-better-online-source-citation/" title="Jumping Curves by Better Online Source Citation">Jumping Curves</a>. So you see, the future is not so hard to see.</p>
<p>Another area that I want to point out is the <a href="http://www.bcgcertification.org/resources/standard.html" title="Genealogical Proof Standard">Genealogical Proof Standard </a>which was also created in 1997 by the Board for Certification of Genealogists. Other than its use in the certification process, you don’t hear much about it. But this standard is useful to researchers of all levels to help them get as close to the truth as possible. At some point genealogy software designers and developers will realize this and incorporate it into future genealogy software.</p>
<p>There are probably many more examples of ideas, technology, and methodology that exists today that will help us better see the future of genealogy software.</p>
<p>What things should be added to this list?</p>
<p>As a genealogy community, I hope we aren’t thinking:</p>
<blockquote><p>Que Sera, Sera,<br />
Whatever will be, will be<br />
The future&#8217;s not ours, to see</p></blockquote>
<p>Share your thoughts as the future is ours to see.  I hope that is not hard to see.</p>
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		<title>Innovations in Family.Show: Family Tree Diagram</title>
		<link>http://www.thinkgenealogy.com/2007/08/06/innovations-in-familyshow-family-tree-diagram/</link>
		<comments>http://www.thinkgenealogy.com/2007/08/06/innovations-in-familyshow-family-tree-diagram/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 05:47:19 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[innovation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[family.show]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[time explorer]]></category>

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		<description><![CDATA[In July, I introduced the Family.Show genealogy sample application.  One of the first things that you notice when you start Family.Show is that it doesn&#8217;t look like other genealogy applications.  The black gradient background and rollovers show that a graphic designer has been at work here.  After creating or opening a file you notice the main [...]]]></description>
			<content:encoded><![CDATA[<p>In <a href="http://www.thinkgenealogy.com/2007/07/19/introducing-familyshow/" title="Family.Show Introduction">July</a>, I introduced the Family.Show genealogy sample application.  One of the first things that you notice when you start Family.Show is that it doesn&#8217;t look like other genealogy applications.  The black gradient background and rollovers show that a graphic designer has been at work here.  After creating or opening a file you notice the main window with its clear graphics and animation.  Selecting a person on the family tree marks them as the active person and the diagram updates to show spouses, children, siblings, parents as well as additional ancestors and descendants.</p>
<p><a href="http://www.thinkgenealogy.com/wp-content/uploads/fshow5a.jpg" title="Family Tree diagram"><img src="http://www.thinkgenealogy.com/wp-content/uploads/fshow5.jpg" alt="Family.Show Family Tree diagram" /></a></p>
<p>The selected person is marked with a star and includes name, birth year, death year, and age.  Any spouse is marked blue and is joined with a solid green line that shows the marriage year.  If the couple is divorced then the line is dashed and includes the divorce date.  This image shows that Charles and Diana were married in 1981 and divorced in 1992 with Charles&#8217; marriage to Camilla occuring in 2005. </p>
<p> <img src="http://www.thinkgenealogy.com/wp-content/uploads/fshow2.jpg" alt="fshow2.jpg" /></p>
<p> I like how this family tree contains a lot of information but is still easy to understand.  If the person is deceased, then the figure is outlined instead of solid.  If a person has one or more children entered then an arc with small figures indicates this.  Following the lines from a person shows ancestors and descendants.  All direct-line ancestors and descendents are shown in red while siblings and collateral lines show in yellow.  You can move the diagram around with the mouse and use the zoom slider in the bottom right to change the diagram&#8217;s size. </p>
<p>One of the most innovative features is the Time Explorer. This simple slider controls the year that the diagram uses to show the family tree.  Moving the slider changes the age of people and dims marriages and births that haven&#8217;t yet occurred.</p>
<p><img src="http://www.thinkgenealogy.com/wp-content/uploads/fshow3.jpg" alt="fshow3.jpg" /> <img src="http://www.thinkgenealogy.com/wp-content/uploads/fshow4.jpg" alt="fshow4.jpg" /></p>
<p>These are the main features of the family tree included in Family.Show.  There are still more innovations in the application to explore.</p>
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